Friday, July 4, 2014
Falling Ice Cream Game App for the iPhone
Falling Ice Cream is the official entry for the World's First Reskin Competition held by Appfresh.us by Apply Games & Apps (AGA). We have submitted the game to Apple for approval. We have also set up a blog site for our gamers who would like to comment on the game and get updates about our status.
Thursday, July 3, 2014
Udemy Discount
Hello Gamers and Appsters,
Udemy.com now has a coupon special from now until Monday, July 7, 2014. Use this coupon code ( SUMMER75OFF ), to get 75% off all Udemy courses.
Hurry because there are some amazing classes that can be great for your mobile games and apps business.
Udemy.com now has a coupon special from now until Monday, July 7, 2014. Use this coupon code ( SUMMER75OFF ), to get 75% off all Udemy courses.
Hurry because there are some amazing classes that can be great for your mobile games and apps business.
Wednesday, July 2, 2014
PHLUFFER MATCH MATCHING GAME
PHLUFFER MATCH has been approved by Apple and is scheduled to be in the App store this friday July 4, 2014. This is the perfect time to download this free app for your guests, family and friends this weekend.
AGA needs your comments and suggestions so we can make our games ever better. We will also be giving away promo codes for our next games to launch in the iTunes Store.
Keep Posted!!
Apply Games and Apps submission for the First World Reskin Competition was sent in today, July 3, 2014 at 2am. That's right, 2am this morning. I'm very excited and I hope everyone will join me AGA in getting first place in the competition.
I know there will be some serious competition but with your help, AGA will come out on top.
I be back to let you know when Apple has approved the app and when it will be available in the app store for iPhone. This is a free app so all we need is your downloads.
I know there will be some serious competition but with your help, AGA will come out on top.
I be back to let you know when Apple has approved the app and when it will be available in the app store for iPhone. This is a free app so all we need is your downloads.
Monday, June 30, 2014
Google I/O: Everything You Need to Know About New Launches & Changes in Google Tech
Application developers from around the world flocked to San Francisco for the annual Google I/O developers conference, which took place June 25 to June 26, 2014, and we at OpenXcell are excited about all the new product launches and updates.
The Google I/O event is a great opportunity for developers to get together to network and learn about new capabilities in software and technology. At OpenXcell, we are particularly interested in how the changes announced at Google I/O will impact app development. Google I/O was a major event with many ideas and new developments. Here are the highlights.
Google Releases Android “L”
Google’s Android operating system powers so many mobile devices that new developments in the OS are bound to attract the attention of developers. Since Google doesn’t yet have a name for the latest version, they are referring to it as Android “L.”
The main update is a new user interface (dubbed “material design” by Google) and a new design that enables developers to create apps capable of working on screens of any size. We won’t have to generate separate code for various types of tablets and smartphones anymore.
Android’s new update now works with 64-bit ARM processors, which gives us more addressable memory space to work with. Anyone who has been frustrated with a cellphone powering just when you need it the most will appreciate the new battery support, Project Volta, which helps developers make apps that use less power.
What’s more, Google has added in excess of 5,000 brand new APIs for developers to use in creating new apps.
Wednesday, June 25, 2014
First "EVER" Game App Reskin Competition
Hi everyone,
It's Elodie, from Chupamobile, some of you may have already dealt with me in the past. I am really pleased to announce we have joined the App Reskinning Tournament and the Chupamobile team and I are looking forward in seeing your Reskinned apps submitted on the App Store.
As a sponsor, Chupamobile is offering $1,000 credits for the winners. The competition is hard but we know that Yohann, founder of AppFresh – and his team – has given you a lot of tips to win.
Chupamobile the leading Marketplace where everybody can buy professional Apps and Games ready to be customized and distributed on the App Stores, is the paradise for reskinning. With 1000+ products on our catalogue, including the most successful apps on the Stores – such as Flappy Bird, 100 Balls, and Blek – Chupamobile guarantee’s you a whole range of high quality app source code.

Good luck – the Chupa team and I wish you the best success!
Elodie from the ChupaMobile<dot>com team

appsfresh(dot)com/TOURNAMENT
What Does It Take To Make a Killer, Winning Game App
I just listened to a lecture about how to make a winning game app that will make a lot of money. They say there is a formula that needs to be followed when preparing and submitting your games.
The speaker spoke about killer game theme's, great design, fun gameplay, monetization and a "killer" team. There were suggestion made that can be followed by any mobile app game developer.
And, here they are:
1- Good Theme : The theme is the fell of the game. Who you have targeted and why. How do you collect ideas on good game themes. You must stick to the chosen path ( don't recreate the wheel, just make it better or different). When you're talking and thinking about demographics try to reach a broad range of ages for both male a female gamers. You should look at places like Toys R Us in their character theme section on the web to get theme ideas.
2- Design : This is the look of the game. How will you attract your customers. I learned the first thing mobile game players look at is the icon then the screen shots and from there they make their decision ( icon -- screenshots ). One of the "Go To" places to build a team is Odesk. You can submit your request for jobs and designers and programmers submit their bids along with their samples.
3- Game Play : Make sure your game is fun to play. If you don't think your game is fun, no one else will. And, you will need good reviews after buyers play your game.
4- Monetization : The secret to monetization is to go from a paid app to a free app. You can offer your followers promo codes to download your paid app for a limited time. Then you switch the app to free and adjust your ads in the game. Offer your buyers the opportunity to pay for power ups or to get an extra life. Maybe, if they like your Facebook page offer them a free life. You can also use monetization sources such as linkshare along with, chart boost, Revmob and iAds.
5- Killer Team : The first thing to do when creating a killer team is to know that you want all "A" players and no "C" players. "A" players deliver what you ask and when you need things completed. When looking for team players on places like ODESK, make sure they comprehend what you want and their examples specifically deliver that very exact thing. I went on a search for designers and developers on a freelance site ( I'm not going to mention which site ). The designers for example did not show me their examples in the platform i wanted to build. Although, they stated they had experience working on that platform. They sent me examples of taxi apps and restaurant apps which I thought was very strange because I wanted to develop a game app. So, go with your first instinct. Know what you want when searching for a designer or programmer by first understanding how to search for games that you want to develop and the look your seeking.
The speaker spoke about killer game theme's, great design, fun gameplay, monetization and a "killer" team. There were suggestion made that can be followed by any mobile app game developer.
And, here they are:
1- Good Theme : The theme is the fell of the game. Who you have targeted and why. How do you collect ideas on good game themes. You must stick to the chosen path ( don't recreate the wheel, just make it better or different). When you're talking and thinking about demographics try to reach a broad range of ages for both male a female gamers. You should look at places like Toys R Us in their character theme section on the web to get theme ideas.
2- Design : This is the look of the game. How will you attract your customers. I learned the first thing mobile game players look at is the icon then the screen shots and from there they make their decision ( icon -- screenshots ). One of the "Go To" places to build a team is Odesk. You can submit your request for jobs and designers and programmers submit their bids along with their samples.
3- Game Play : Make sure your game is fun to play. If you don't think your game is fun, no one else will. And, you will need good reviews after buyers play your game.
4- Monetization : The secret to monetization is to go from a paid app to a free app. You can offer your followers promo codes to download your paid app for a limited time. Then you switch the app to free and adjust your ads in the game. Offer your buyers the opportunity to pay for power ups or to get an extra life. Maybe, if they like your Facebook page offer them a free life. You can also use monetization sources such as linkshare along with, chart boost, Revmob and iAds.
5- Killer Team : The first thing to do when creating a killer team is to know that you want all "A" players and no "C" players. "A" players deliver what you ask and when you need things completed. When looking for team players on places like ODESK, make sure they comprehend what you want and their examples specifically deliver that very exact thing. I went on a search for designers and developers on a freelance site ( I'm not going to mention which site ). The designers for example did not show me their examples in the platform i wanted to build. Although, they stated they had experience working on that platform. They sent me examples of taxi apps and restaurant apps which I thought was very strange because I wanted to develop a game app. So, go with your first instinct. Know what you want when searching for a designer or programmer by first understanding how to search for games that you want to develop and the look your seeking.
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